Ghostrunner is a first person action slasher game with slick parkour inspired gameplay elements. Players assume the role of an Android Ninja, and use a combination of abilities and melee katana combat to slice foes as they ascend treacherous Neon cyberpunk skyscrapers of the future.
Players have a wide range of movement abilities, including wall running, sliding, and time manipulation to eliminate all targets in their way. The result is an extremely agile character, providing players ultimate satisfaction with each potent swing of a katana (a Superhuman Blade Fighter). death is inevitable.
Players have one hit point and must use their kill mechanics and dynamic Mobility to overcome challenging foes without a scratch. They must fight their way to the top of the structure to bring down the tyrannical key master and avert humanity's extinction. features unusual perspective ghostruner is a unique and challenging game, with half open and primarily vertical levels.
The vertical design also contains elements of exploration and learning through environmental storytelling about the player character's background, rationale, and overall game world. one hit, one kill: one-hit-one-kill system is, for sure, one of the most important features alongside the movement mechanics.
The player and opponents have one hit point. Through instant restart, the player gets to know game level layouts and eliminates enemies using extraordinary Mobility and sensory boost (slow motionability). parkour movement mechanics ghostrunner's movement system is very dynamic, featuring abilities which let the player run on walls, slide and slice foes, dashing with gusto, time manipulation, leaping and bounding off neon lit walls, and so Much more. cyberpunk setting the game takes place in the future, after a global cataclysm where the remains of humanity live in an ominous Neon Tower built by the Architect, who died mysteriously years ago.
Players have a wide range of movement abilities, including wall running, sliding, and time manipulation to eliminate all targets in their way. The result is an extremely agile character, providing players ultimate satisfaction with each potent swing of a katana (a Superhuman Blade Fighter). death is inevitable.
Players have one hit point and must use their kill mechanics and dynamic Mobility to overcome challenging foes without a scratch. They must fight their way to the top of the structure to bring down the tyrannical key master and avert humanity's extinction. features unusual perspective ghostruner is a unique and challenging game, with half open and primarily vertical levels.
The vertical design also contains elements of exploration and learning through environmental storytelling about the player character's background, rationale, and overall game world. one hit, one kill: one-hit-one-kill system is, for sure, one of the most important features alongside the movement mechanics.
The player and opponents have one hit point. Through instant restart, the player gets to know game level layouts and eliminates enemies using extraordinary Mobility and sensory boost (slow motionability). parkour movement mechanics ghostrunner's movement system is very dynamic, featuring abilities which let the player run on walls, slide and slice foes, dashing with gusto, time manipulation, leaping and bounding off neon lit walls, and so Much more. cyberpunk setting the game takes place in the future, after a global cataclysm where the remains of humanity live in an ominous Neon Tower built by the Architect, who died mysteriously years ago.
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日本への配送
スタンダード - ¥500 - ¥5,000以上お買い上げの場合は無料 - 発送後10-14営業日以内に配達されます。追跡不可。予約販売
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