Undaunted: Stalingrad is a standalone game that puts players in the midst of the intense conflict in the city of Stalingrad during World War II. Featuring over 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings by Robbie MacNiven, this game offers an immersive and challenging experience for up to two players.
As the bullets and bombs tear the city apart, players must use their wits and valor to seize the crucial battleground of the Eastern Front and change the course of history. Every casualty suffered in battle will weaken your forces for the entire campaign, and every inch lost to the enemy brings you closer to defeat. Over the course of up to 15 branching scenarios, you will decide the fate of Stalingrad and, possibly, the war itself.
Undaunted: Stalingrad offers a deep and engaging gameplay experience, with the consequences of your actions carrying over throughout the campaign. The game can be fully reset and replayed, allowing you to explore every potential outcome. It's recommended for players aged 14 and up, and can be played in 45-60 minutes. The game includes 300+ cards, 100+ map tiles, 4 dice, tokens, and campaign booklets.
About the Author
David Thompson was born in Savannah, Georgia. He grew up playing Dungeons & Dragons and other roleplaying games, but turned his attention to Eurogames and Wargames in the 2000s. He began designing games in 2014, after moving to England and meeting the Cambridge-based chapter of Playtest UK. His first published design was Armageddon, followed by Orc-lympics, Pavlov's House, Warchest, Castle Itter, and Switch & Signal. He now lives in Dayton, Ohio, with his wife, two daughters, and son.
Trevor Benjamin was born and raised in New Brunswick, Canada, but has spent his entire adult life living abroad. He has taught English and Mathematics in China and Taiwan, and studied and taught Linguistics in Germany, Belgium, and the Netherlands. He now lives in the UK with his wife and two children, where he has had the great fortune of meeting David and the rest of the Cambridge design community. His published games to date include Dice Heist, Light & Dark, Cafe Fatal, Orc-lympics, Warchest, and Rolling Bandits.
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